Holds all of the data neccecary for rendering a frame in an animation. More...
#include <AnimatedSprite.h>
Public Attributes | |
| float | duration |
| Rectf | area |
Holds all of the data neccecary for rendering a frame in an animation.
The rectangle defining the subarea where the frame resides.
The amount of time the frame is active.
1.6.3